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How come I am successful in my Computer Science classes, but I can't program anything?

+1 to Kevin Vo's answer, side projects are the secret to success!I don't know that I agree with the Android / iOS suggestion as there are a lot of additional areas of knowledge that you'll need that may overwhelm you. I would probably direct you to creating webpages using .NET MVC or even starting with console applications as to not complicate yourself with UI frustrations like design.Here are some suggestions for projects that you should force yourself to complete, these will sound easy, our not very useful, but if you can't do easy projects like these you will never move on to more advanced projects.Write a console Tick Tack Toe application that enables you to place two-player tick tack toe on a lame ASCII text console app by typing square numbers for next moves.Improve that program so that you can play single player, and the computer will never lose.Create an easy mode where the computer has a possibility of losing by making just a single mistake in 50% of the games that it plays.Store game win history in a variable and show win percentages at the top of the console while you're playing games (hint, clear the screen between commands).Enhance the program to ask for player names and prompt players by name.Write the variable history stats into a text file, comma and line delimited, so that between runs the history is maintained.Now, move ALL of the "business logic" of this application into a class library while keeping all of the UI (display logic and prompt logic) in the console application.Now, create a website interface that consumes your "business logic" using MVC, be sure not to reproduce any work that you're doing in your console application - if you need to do that it probably means that code should have been in the business logic.Now that you have a website for TickTackToe, go and make a checkers application the same way, make it as a console application first, this technique helps you to make sure to have good seams between the layers of your application.Now add that to your website so that you have a website with multiple games on it.Make it so that website users need to login to your website to play the games.In doing the last task you needed a database to store user data, move the data you used to put in the text file into tables of a database.Now that you have some experience with using the databases, create a simple application that enables a user to add the books and movies they have seen or own and provide a review for each one.Create a page where any user of the website can see all users book or movie reviews.Enhance that page so that users can comment on those book and movie reviews.Now Go and create a console based user interface for adding book reviews - can you do it without cut and pasting code from your MVC project? If not it means you did not separate your layers correctly, creating a second UI should be easy if you've done this.Don't worry about user logins on the console application, that project is actually quite a bit more tricky than it sounds and could overwealm you, or you can take that as a challenge and see if you can enable your console application to start with a login prompt or user registration... Perhaps come back to this later.Now add your own version of a game, but know this: you want to have a VERY good idea of exactly how the game should function before you write a single line of code. You don't want to both define the project and write the project at the same time. That makes as much sense as a construction contractor building a house without a blueprint. Making things up as you go is difficult so draw out a user manual or mock screens and fully describe the logic with flowcharts and other documentation before you write any code.That should keep you busy for a few weeks :-) I realize it sounds kind of boring writing such primitive applications but you'll need to prove to yourself you can do this before you move on to more advanced learning. Starting with iOS and Android makes it a little too easier to not learn about the importance of organizing your code into layers. In the process of doing what I've indicated above you're likely to refactor and rewrite many aspects of the code over and over - that is part of the learning process but also part of every day development, you'll never become so good that it will not be required to refactor your code regularly to keep it organized and easy to extend and maintain.

How should I connect database with login page using core Java and JDBC concept?

Here goes the flowchart of whole process of connecting your database with your program :Establish connection as follows :if(e.getActionCommand().equalsIgnoreCase("Insert")){  t1.setEditable(true);  t2.setEditable(true);  t3.setEditable(true);  t4.setEditable(true);  t6.setEditable(true);  String fname=t2.getText();  String lname=t3.getText();  String email=t4.getText();  String pass=t6.getText();  try {  Class.forName("com.mysql.jdbc.Driver");  Connection conn=DriverManager.getConnection("jdbc:mysql://localhost:3306/iit","root","");  String sql="insert into persons(FName,LName,Email,Password) values('"+fname+"','"+lname+"','"+email+"','"+pass+"')";  Statement stmt=conn.createStatement();  stmt.executeUpdate(sql);  t1.setText("");  t2.setText("");  t3.setText("");  t4.setText("");  t6.setText("");  }   catch (Exception ex) {  ex.printStackTrace();  } You might not get what the logic is about, but it includes the connection to databaseThen further install the jar file of the respective software, you are using, to store the data into database.(Here I have used SQLYOg.)You can get jar files online.Cheers and happy coding!!!

How do you learn to develop iOS apps?

Beginner Guide—How to Become an iOS Developer and Earn Money From itThe iPhone X is finally here with all-new UI design. There must be a long line wait for buying the new iPhone on November 3rd. Why many people are so fond of the iPhone? I think the main reason is due to the powerful iOS system. Unlike Android, iOS does not require a high hardware configuration but also can play a high performance, so it attracts much interest to the developers. iOS 11 has already been launched on Tuesday, September 19, and the iOS 11 UI design has taken a new level of the iPhone.According to the survey, an iOS developer’s salary of up to $ 80,399 / year. High salary makes many people want to join in this field. But how to become an iOS developer? If you are looking for the answers, then this article is right for http://you.It will guide you step by step to become a junior iOS developer and get a job. Here comes 11 iOS developer key skills.1. Always be passionate about iOS developmentLearning may get boring sometime, but if you have passion towards the things that you are interested in, it would be much easier to master it. In recent years, the iOS development has always been one of the hottest jobs in the world, people who used iPhone are attracted by its simplicity and efficiency, smooth and stable features. If you want to learn iOS development, you must love this job first.2. Learn the basic iOS design principles (10 days)iOS app is well received by its elegant, concise interface and consistent operation. Apple released iOS human-computer interaction guidelines (https://developer.apple.com/iOS/human-interface-gu...)to help developers to design an App. This is a must-read tutorial for every iOS developer. Here I summarized the7 iOS design rules and 5 design principles:7 iOS design rulesEasy to operateClear navigation structureEnsure the integrity of the aestheticsHighlight the primary functionUse simple termsConsider the direction (users sometimes like the horizontal mode, sometimes like the portrait mode when they operate the device)Make sure the touch point is suitable for fingertip size (Apple's recommended touch target size is 44 * 44 pixels)5 design principles:Pay attention to size and screen resolutionFour basic UI components (Status bar, Navigation, Submenu, Content.)Keep the icon size consistentMake the font size comfortableFocus on the slicing (Slicing is the important part of the APP design. It is related to the achievement of APP interface, and a variety of adaptability and performance.)3. Buy a MacGo and buy a Mac right now. With using Mac, you can learn the design philosophy of the Apple. If you have enough money, you can buy a Pro; If not, Mac Air is enough for a beginner. Of course, iPod and iPhone are also necessary to test your App.4. Learn the basic programming: Swift and Cocoa Touch (at least one and a half month)This step is the hardest one. Many developers are still using Objective-C, but I highly recommend to learn Swift. It is simpler than Objective-C, its syntax is clearer, concise, and many programmers love it. It’s much easier to build an iOS app based on apple platform.“Swift is a powerful and intuitive programming language for macOS, iOS, watchOS, and tvOS. Writing Swift code is interactive and fun, the syntax is concise yet expressive, and Swift includes modern features developers love. Swift code is safe by design, yet also produces software that runs lightning-fast.”Swift tutorial for beginner:https://www.appcoda.com/tutorials/Cocoa Touch is the most important UI framework for iOS development. It is very powerful and provides a lot of basic tools and API which can be directly used. The unique interface of iOS means that Cocoa Touch has the same unique design. With UIKit, you can access special GUI controls, buttons, and full-screen views on iOS. You can also control the application with accelerometers and Multi-Touch gestures. You need to learn Cocoa Touch while mastering the basic programming.Insights of the industry-leading UXers and PMs in ChinaUXer TalksCocoa touch tutorial:http://www.deitel.com/ResourceCenters/Apple/Cocoa/...5. Learn Source Code Control Management (highly recommended Git) (15 days)SCCS is a very important part of software development. This allows users to retrieve the original source code of the previous versions. There are two common source code control management tools: SVN and Git, but Git is becoming the most popular source code control management tools.Why so many developers choose Git instead of SVN?Git is a distributed code control system, SVN is a centralized system.Git is easy to manage without the help of the server (without network) in the local library.SVN must through the server( with the network) to complete the code management.Git stores the content as metadata, while SVN is by file.Git only needs to put the .git file in the Root directory, SVN needs to puts .svn file in every directory (when you add. SVN file to svn will be given error prompt).Git is much faster than SVN.More info:https://git.wiki.kernel.org/index.php/GitSvnCompar...6. Learn how to use the iOS tool (10 days)Xcode (iOS development tool)Xcode was developed by Apple and runs under Apple's Mac operating system. It provides an integrated development environment for developers to develop Mac OS X and iOS applications. Xcode supports source code for the programming languages C, C++, Swift, Objective-C, Objective-C++, Java, AppleScript. You will find Xcode compiling very fast, every operation is quick and easy. And with an iOS device, Xcode can deploy the application to your iOS device. Xcode provides a friendly and convenient application development environment, so you can develop an excellent iOS application.Mockplus (Prototype Design Tool)The prototype design is an indispensable part in the development process of an APP. Perhaps you will think this is the designer's work, and you have nothing to do with it. But prototyping design is a must need process to the developer so that you can better communicate with the designers. Mockplus as the most easy-to-use prototyping tool, it not only has basic interaction function but also has some surprising functions in the latest version: repeater is still my favorite function, flowchart and mind map are easy to use too.7. Start making your iOS APP (1 month)When you have mastered the basic programming and design principles, you can start making an APP. It’s normal that you can’t make a “wow” app at the beginning. But you can start with what you are good at, and write concise and beautiful code to impress the employer.8. Upload your APP to GithubGitHub is a social platform to share the source code. Github has more than 900 million developer users. It has become the most preferred way for managing software development and discovering existing code. Uploading your application to GitHub is to let your interviewer be able to see your source code. What’s more, this is a good learning site, you can see others source code in there too.9. Publish your App on APP StoreiOS developer must learn how to publish an app in the App store (whether it is your applications or your future company's applications).The main purpose to publish your application is not to get the purchases and downloads, but to learn the process of how to publish applications on APP store. Your employer will be impressed when you told them about it.10. Prepare for the iOS developer resume and looking for a jobNow it's time to prepare your resume. At this time, your APP is your portfolio. You need to tell the employer about your design ideas and principle to make them impressed. I believe you will get a junior iOS development position as long as you can clear your design thinking. But if you want to be a freelancer, then you may need more resources (mainly about human resources and a lot of work experience) to support your work. I think that you should find a regular work at a company to get more development experience and skills. After a few years, you can do it alone.11. Keep learningAs an iOS developer, keep learning is the only way to enhance your iOS development skills. To catch the latest trends and news of iOS development, the following learning websites and books can give you some inspirations and help.iOS development learning websites:https://www.objc.io/http://nshipster.com/https://developer.apple.com/library/content/naviga...https://github.com/https://www.raywenderlich.com/iOS development learning books:iOS Programming: The Big Nerd Ranch GuideiOS App Development For DummiesBeginning iPhone Development with Swift: Exploring the iOS SDKProgramming in Objective-C (6th Edition) (Developer's Library)iOS 7 Programming Fundamentals: Objective-C, Xcode, and Cocoa BasicsSEE ALSO:Designing for iPhone X: 9 Tips to Create a Great-Looking Application7 of the Best Email Newsletters for UX/UI Designers, Product Managers and Developers in 20176 Essential Tips on How to Become a Full Stack DeveloperBeginner Guide—How to Become an iOS Developer and Earn Money From itHow to Find a Web Developer for Your Startup with Limited Budget16 Simplistic Signup/Login Best Practices Every App Developer Need to KnowTop 12 Design Communities for UX/UI Designers and DevelopersHow to Choose to Be a Web Designer or a Web Developer?11 of the Best UX Prototyping and Wireframing Tools for Designers in 201612+ Free UI Kits & UX Design Resources Collection

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