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What is it like to be a quant at Citadel?

Citadel was a decent place 10 years ago but it has increasingly become an overrated place. The bonuses are no longer equally split. I have now seen 3 rounds of newly hired set of employees getting fired within 3 months because their desk got closed.The turnover is absolutely ridiculous and the pool of hired candidates dumber and dumber.

Do you prefer living in Star Wars or Mass Effect universe?

Let's compareHuman — alien relations.As the new kids on the block enjoying a meteoric rise to power, there is a great deal of anti-human sentiment in the Milky Way of Mass Effect (ME).In the galaxy far, far away that we see in Star Wars (SW), humans are very much the dominant species which treats others as second (or even third) class citizens.I would therefore likely have a greater social standing in SW.ME 0:1 SWSpace travelUsing Mass Relays, ME ships can cross their galaxy instantaneously. Once within a system, human ships can typically travel one light year in around 2 hours.Hyperspace travel in SW allows for ships to cross their galaxy in a couple of days if using established hyperplanes, or potentially a couple of weeks if not. Once within a system the fastest ships can reach 2000kmph, which means they could travel one light year in around 43 decades (if I've done my maths correctly).If I want to travel long distances in space, I'd best do in the ME universe.ME 1:SW 1PoliticsThe Milky Way is governed by a central council with representatives from the more powerful species aboard a giant space station called the Citadel. Dozens of other species have embassies there so that they can bring matters such as inter-governmental disputes to the council to be resolved. Beyond that, each species is left to govern their own territories as they see fit within the laws of the Citadel. Human space is governed and defended from Earth by the democratically elected parliament of the Systems Alliance.We have seen a few governments presiding over the SW galaxy. The Old Republic was slow and cumbersome and corruption was rife. The Galactic Empire was a short-lived fascist dictatorship. The New Republic was underpowered and inept. The First Order attempted to emulate the Empire but its leadership lacked the vision and genius that its predecessor had had.The Citadel Council has existed for millennia and remains effective. It also has a proven ability to adapt to changing conditions (such as the rise of Humanity). In short, the more stable government should lead to a more stable economy and better standard of living.ME 2:1 SWCrime and punishmentIn the ME galaxy, crime runs rampant. From illicit drugs to protection rackets to slavery to non-consentional experimentation on sentient beings, the underworld effects every aspect of daily life. Organised criminal empires drive much of the economy. Even legitimate business concerns are negligent (at best) with their staff, often abusive, and commonly treat employees as cattle. There's plenty of law enforcement agencies around, but they are simply swamped and cannot keep up.Frankly, it's not much better in SW. Law enforcement is largely in the hands of the military, who often are the worst criminals of the lot. Besides them, entire species such as the Hutts and Gamorreans are devoted to their lives of crime. A gunfight in a crowded bar will barely draw a second glance from the other patrons, no matter who shot first. Piracy is widespread. While slavery is illegal in ME, it is a way of life in SW with even the government indulging.Honestly, it's so bad in either case there's really no winner in this category.ME 2:1 SWArtificial intelligenceAlmost every form of artificial intelligence in ME has been genocidal. There's the Reapers who wipe out all space-faring sentient life every 50 millennia, or the Geth who came to regret their initial genocide of their creators but (depending on Shepard's actions) may go on to finish the job anyway. There's also the humans' experimental military AI on the moon, and the suicide-bomber gambling thief AI on the Citadel that had wanted to join the Geth in their “war on organics".SW AI are almost always housed in droids. These robots come in many shapes and sizes and are typically loyal to their masters. Yes, some droids can be more than a little bit killy, but that's what those particular droids were built and programmed specifically for. Others can repair starships, provide mobile power sources, perform cleaning duties, or even translate more than six million forms of communication.Loyal servants vs homicidal maniacs? Yeah give me the droids any day.ME 2:2 SWGirls! Girls! Girls!When I was asked to include “girls” in my answer, I immediately thought of comparing Asari and Twileks. Of course, there's far more variety available, isn't there?In ME there's Krogan, Turian, Salarian, Quarian, Drell, Hamar, and so on, all with female examples. The same is true of SW. You like short girls? Find a female Jawa. You like them hairy? **** a Wookie. You want short and hairy? Ewoks! I believe there's a lot more variety to be had in SW, so I guess that's a SW win.This is all very shallow and misogynistic though, isn't it? Treating females as though they are just sex objects. Ultimately it's personality that counts. Once I've found the right 7 or 8 mega-hot spacebabes that don't annoy me, my wandering days are over.ME 2:3 SWFlora and faunaThere's a great many interesting creatures and plants to encounter throughout ME. Right at the very start of the first game, there's those placid gas bag creatures on Eden Prime. In your travels, you can encounter space cows, and the monkey-like pyjacks. There are dangerous creatures as well, of course. Thresher maws, for example. And the Thorian.Thing is; SW is the Australia of sci-fi, where just about every creature and even many plants are actively trying to kill you. From the mynocks, which will suck your ship's power banks dry, to the purrgil which will ram your ship en masse until it decompresses, even deep space is full of dangerous creatures. PlanetSide, there's all sorts to look out for, too. There's Loth wolves, rancors, krayt dragons, acklay, nydacks, saarlacs, jotuz, and the entire bloody planet of Felucia to name but a few. Threats come in all shapes and sizes in SW, and a wise Jedi once said “there's always a bigger fish”!That'd be a win for ME then.ME 3:3 SWThat's all I can think to compare, really. I mean, the Force vs Biotics has always been a popular topic. Since I have neither, it doesn't seem particularly relevant to the question.Ultimately I find myself unable to decide which one I would rather live in…..…. Unless you can think of another category to compare? Let me know in the comments.

What is it like to work with Ken Griffin?

I was at Citadel early in my career. I did not report directly to Ken Griffin but one level below that. This is what I remember:Ken had a dominant presence in the office. There are some hedge funds that are managed more by committee, but that was not the case at Citadel -- it was always clear that he was the main decision maker.He was really sharp and wanted to stay on top of all parts of the business. I think some people who run multi-strategy funds have direct experience with one type of strategy (say, equities) and stay focused on that but are really hands-off about the other strategies. Ken seemed to stop by all the trading desks and check in, asking detailed questions and keeping everyone on their toes.Ken was a big believer in management philosophies, in particular Jack Welch's approach from GE. He followed the practice of cutting the bottom 10% of performers annually. He also required all new employees to read the book Good to Great: Why Some Companies Make the Leap... and Others Don't: Jim Collins: 9780066620992: Amazon.com: Books.Ken was laser-focused on Citadel and it seemed that every minute of his day was dedicated to the company. He was very intense and did not spend much time on casual conversations at the office.He was involved a lot in recruiting, probably more than most in his position would be.Ken had high expectations for different trading groups and publicly showed what the goal for each trading group was and how they actually performed at the end of the year. I am not sure exactly how the goals were set (that was above my pay grade). My guess is that it was done by the teams in conjunction with Ken, but Ken didn't accept when trading teams didn't do well due to "market conditions" -- he believed that if you are good enough, you can meet your goal in any market. So in contrast to how hedge funds generally operate, the goals were set on an absolute, not relative basis.Ken was an out-of-the-box thinker. He made decisions such as hiring a credit team from Deutsche Bank to run an energy desk (assuming, correctly, that there is some intellectual arbitrage between the two areas) as well as starting an investment banking business within Citadel (this hasn't done quite as well as hoped). Most other hedge funds would never take unorthodox steps like that.

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