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How difficult is it to learn flying and obtain a private pilot license?

Not very, but there are details... So many details:General Aviation – Taking the road out of road tripMost of us drive everywhere: we learn at an early age and outside of large cities, driving is the only way to get around. Some of us mod our cars for power or restore old cars to showroom quality, but no matter what we do to our cars they are still bound by speed limits, limited to the roads, and easily stopped by traffic jams.But what happens if we step out outside of our car fixation to look at another personal vehicle driven by a four or six cylinder gas engine? A vehicle whose used price is about that of a new car, but which has no speed limit, can go anywhere, and will let you fly over that traffic jam at 180 mph while you laugh at the Porsche driver cooling his heels behind a Geo Metro.Flying and learning to become a pilot can be an enjoyable and rewarding experience, but it’s hard to know where to begin. This article is a no-nonsense guide to get you started.There is a lot to like about ‘General Aviation’ (GA – Flying) – soaring through the clouds in a Cessna, doing loops and barrel rolls in an acrobatic plane, or hopping into your plane after work in Virginia and landing in Florida four hours later for a weekend vacation at the beach. GA pilots do all these things, but to be a pilot you have to have something to fly and that takes us to www.Barnstormers.com. Search the site and see what the market has in your price range, keeping in mind that as with buying a car, you will usually get a loan. Barnstormers is the place to find planes of all types and styles for sale, and as a new pilot, you should really seek your instructors help and buy one of these after the first five to ten lessons. The reason is that a plane you own costs $15 to $30 an hour in fuel to fly. A plane you rent costs $150/hour to fly and that’s before you pay $30 to $50 an hour for your instructor. A plane payment of $200 a month doesn’t sound too bad by comparison.If you’re still reading this after hearing the costs then you probably want to know more, and to make sense of what you read at www.AOPA.com and www.EAA.orgwe need some background.There are three main classes of aircraft/pilots:Ultralight- Requires no license or training at all- Weight up to 254lbs, Speed up to 64Mph, Seats 1 pilot- Fly only in daylight, good weather, over unpopulated areas (countryside, farmland, etc)- Range around 50 miles for most due to 5 gallon limit on fuel tankLight Sport Aircraft (LSA)- Requires 20 hours of training, no medical exam if you have a drivers license- Weight up to 1320lbs, speed up to 138Mph, Seats 1 pilot and 1 passenger- Fly only in daylight, good weather- Range around several hundred miles depending on designPrivate Pilot in General Aviation (GA) Aircraft- Requires 40 hours of training and a medical exam with eye test- No practical weight or speed limits though most go between 100 and 250Mph, seats unlimited though most seat between 1 and 8.- Fly day or night in good weather… An additional 40 hours of training gets an instrument flight rating (IFR) to allow flight in weather where you can’t see out the windshield, such as bad fog, clouds, etc.- Range is unlimited though most go between 600 and 1200 milesAnd two important differences in plane types:Certified Aircraft- Factory made such as a Cessna, Piper, Cherokee or Beechcraft- Every step scrutinized by FAA resulting in:-Very high prices for parts and new aircraft-Very little innovation; technology automakers dropped in the 1950s still sees use-Very uniform aircraft, little variation from plane to plane in a make-Only a certified mechanic (A&P) can repair it; the owner can change oil but that’s about all, and it takes two years of full time employment as an aircraft mechanic to qualify as a A&P (an A&P referring to Airframe and Power plant mechanic certifications)- Can be used to make moneyExperimental Aircraft- At least 51% is made by one or more amateurs (people not getting paid) usually at home in a garage, though some high end planes are experimentals made in a sort of one person factory like www.lancair.com . Examples of normal garage builds include the BD aircraft family (Bedecorp - Aircraft Kits), the Rutan aircraft family (Page on stargazer2006.online.fr) like the Long EZ, and many others.- Must pass muster by an FAA inspector, must produce builder log (a scrapbook showing you or another amateur making the plane).- Wide ranges of tech and innovation from near copies of a Cessna to super fast and fuel efficient Long EZ- The builder may repair or modify whatever they like- Can not be used for carrying paying passengers or otherwise making moneyNow that we know a bit more, the next step is to try out a variety of planes quickly and cheaply on our home PC. Any serious flight simulator (one that uses real aircraft, not alien death gliders) matched with a $30 joystick will let you learn the basics of flying a Cessna in the comfort of your living room. Simulator time is time well spent, and using the ‘learn to fly’ missions most simulators have will trim hours off the training time in a real aircraft and impress an instructor.Once competent with a simulator, ask around to find a good flight instructor in your area and get an hour or two behind the controls. If you enjoyed the flight then its time to buy a set of pedals for the simulator ($100), a subscription to AOPA ($40) and a training book like ‘Rod Machado’s Private Pilot Handbook.’ As the lessons continue, look on BARNSTORMERS.COM Find Aircraft & Aircraft Parts for a suitable two place aircraft that fits your budget in which to train, and consider splitting the bill with another student (this is a great time to get your spouse interested,) who might also benefit from a share in a plane.Aircraft Owners and Pilots Association offers a buyers guide listing people wishing to buy or sell factional ownership of airplanes, and split two or more ways, the price of an IFR equipped Cessna 150 can be quite reasonable (below $10,000).Hopefully this short article has provided some basic guidance to the exciting hobby of General Aviation. GA: Taking the road out of road trip.Links:Let's Go Flying!

What's the meaning of "LOL”, “XD”, or other phrases while playing games?

Disclaimer: This post is long.Here’s a compilation of gaming terms you should know when playing the following genres:General:LOL/LUL: Laughing out loud.LoL: League of Legends (only including this because there is a difference)XD/xD/xd/Xd: A smiley used to express an emotions that I can’t describe.GG: Good game.BG: Bad game.GF: Good fight,GR: Good round.GLHF: Good luck have fun.HF: Have fun.RMB/LMB: Right mouse button. Left mouse button.Noob/n00b/newbie/nub: A new player or derogatory for someone who sucks at the game.FPS: Frames per second.One shot: To kill someone in with one high-damaging ability. May also be used to refer to any skill which instantly kills something.KDA or KDR: Kills/deaths/assists. Kill/death ratio.Iframes/Iframe: A frame/frames in which your character is immune to damage. These frames may be used to dangerous one shots or other CC abilities.Lag: Noticeable delay between when you press a key to the action of your character in the game.Ping: Network latency.DLC: Downloadable content.Nerf/nerfing: To make changes to a game which worsen an aspect of the game e.g. nerfing a character implies that the character becomes less powerful.Buff/buffing: To make changes to a game which makes an aspect of the game stronger e.g. buffing a character implies that the character becomes more powerful.Owned/pwnd: When you get a hard to execute kill and you want to brag about it you say that you owned that player.Rekt: When you kill someone in a flashy or hard to execute way.Rage quit: Stopping the game you’re playing because you got angry that you lost.Tilting/tilted: Getting angry as a result of something in a game which does not go the way you wanted it to (tilting), leading to a state of being where you cannot play properly as a result (tilted). This term is often used loosely in a jokingly manner.Rubberbanding: When your character gets stuck in a hilarious back and forth, incredibly awkward looking motion. It may also refer to when the AI unrealistically compensates for the player being too far ahead or behind.RNG: Random number generation, often referring to the randomness of what kind of rewards a boss will drop.Teabagging: The act of repeatedly crouching over someone’s corpse in a game to show arrogance and disregard for an enemy.Cheese strategy: A cheap, easily countered strategy that should, in theory, be easy to counter, but when a player falls for a cheese strategy at a high level, it may cause that player to become annoyed or tilted. As I understand it, cheesing is often done is fighting games by juggling a player repeatedly in a corner, making them immobile and hence quitting the game.Ragequitting: To quit a game as a result of being enraged.AFK: Away from keyboard.BRB: Be right back.Lmao/lmfao: Laughing my (fucking) ass off.ROFL(lmao): Rolling on floor laughing.OMEGALUL: Exaggeration of LOL.FTW: For the win.Twitch: Streaming site: TwitchMLG: Major League Gaming can be used to refer to a player as being exceptionally good.Risky play: A play from which you can earn a high reward but which also carries a huge risk of failure.PogCHAMP: This Twitch emote:Poggers: Something awesome.Source: ‘PogChamp, Twitch, Twitch Chat, viralmeme’ Sticker by viralmemeGratz/GZ: Congratulations.JK: Just kidding.IRL/RL: In real life.ATM: At the moment.TTYL: Talk to you later.TYT: Take your time.TY/thx: Thank you.WB: Welcome back.BBL: Be back later.NP: No problem.GTG: Got to go.Premade: A group of friends playing together in a group that was already pre-determined.DC: Disconnected.Spam: Doing the same action repeatedly, often considered annoying.Triggered: An enemy or mob doing an action that annoys you, so you say you’re triggered because it makes you mad. Often used jokingly now.Trolling: Purposely trying to make your team lose.HUD/UI: Heads up display/User interface aka. the stuff on your screen that shows your stats and abilities etc.EZ: Easy.Leet/1337: The elite.Salty: To be annoyed and bitterToxic/BM: Being an asshole to other people in game. BM stands for bad mouthing or bad manners.Triple A games: Big budget games.Bug: An error in a game.Glitch: An error in a game.LAN: Local network. Can also refer to several people getting together to play while in the same room instead of using services like Discord to communicate.Acc: Account.NS: Nice shot.MB: My bad.MOBA (Multiplayer Online Battle Arena) e.g. League of Legends, Dota 2, Smite:Health/HP: Health refers to how much damage your character can take before dying. HP stands for hit points.Mana: Mana is the resource needed to cast abilities and ultimate.Ability/Abilities: A specific skill set relating to one character in the game.Ultimate often referred to as simply “ult”: The most powerful ability in your arsenal. May also be referred to as an ability.AoE: Area of effect. Often used when referring to abilities and what they can do.DoT: Damage over time.HoT: Heal over time.Burst damage/heal: Refers to an ability which deals instant damage or insta-heals a certain amount rather than doing damage over time (DoT).Hero, Champion, God etc.: Refers to the character you play.Cooldown/CD: The down time of an ability right after you cast it to when you can cast it again.CDR: Cooldown reduction.Basic attack/auto attack (AA): The primary fire of your character that you will use when your abilities are on cooldown.Melee: Your character’s basic attacks that are usable at close distances.Ranged: Your character’s basic attacks that are usable from range.A Lane: Broken into several subsections:The mid-lane (a midlaner is the person who defends the mid-lane):The short lane/the solo lane/off-lane (a solo laner is the person who defends the solo lane):The duo lane/the long-lane:The jungle is everything which is not lane (a jungler roams the jungle and kills camps to gain experience.).Jungle camps (most often referred to as just “camps”): Monsters in the jungle whom a player can get experience or buffs from killing.ADC/The carry: The attack damage carry is in the duo-lane and is meant to dish out the most damage on the team in order to gain a victory.Tank/Support: The tank stands in the duo-lane with the ADC and protects him/her among other things. A tank has high health and a low damage output.Buffs: A buff is an increase in your characters statistics for a limited duration e.g. in many games you will come across the mana buff that is gained from killing a specific jungle camp. The mana buff gives you increased mana regeneration for a period of time.Mana buff/Blue buff: Explained above.Damage buff/red buff: The buff which gives increased power for a certain period of time.Speed buff/orange buff (relating to Smite): The buff which gives increased movement speed for a certain period of time.Cooldown reduction buff/White buff: Not sure if it exists anymore, but this buff gives cooldown reductions (CDR) for a certain period of time.To Gank/Ganking: The act of sneakily approaching a lane to help out your team put pressure in the lane or get a kill on an enemy. The jungler will come from the jungle and surprise attack one of the three lanes.Minion/creep: An NPC (computer controlled) that comes down the lane that you kill in order to gain experience to level up.Minion/creep wave, often referred to as just a “wave”: Clusters of minions that march down the lane.Clear: To eliminate something e.g. a creep wave.Gold: The currency used to purchase items, which better your character, from the store in the game.CS-ing/Last hitting: Getting the killing blow on a minion in order to get maximum benefits from it in terms of gold gain. CS stands for creep score.Early, mid and late game: Stages of the game e.g. early game is when each team has one point in their ultimate and prior to this, whereas the late game is when everyone is maxed out in gear (purchasable with gold from the store) and level. The mid game is in between these two stages.Team comp: Team composition.Being passive: Trying to avoid taking as little fights as possible and not initiating any fights.Farming: This term can be used if your team is for example your team comp is a better late game team, and you want to focus on getting there as fast as possible, so you play a passive game until later in the game, where your team comp shines.Kiting/juking: Avoiding enemy attacks to stay alive.Crowd control (CC): Abilities with effects that hinders or fully prevents enemy movement such as a stun/daze/slow etc.Chain CC: A chain of crowd control abilities that completely shuts down enemy movement.Lifesteal: Attacks or item effects which allow you to gain health by attacking enemies.Feeding: Continuously dying. Intentional feeding refers to when you get killed continuously to help the enemy team get an advantage at the cost of your own team, and it is not advised to do it.Being fed: To have a HUGE advantage in kills.Carrying: To be so good that you are the sole reason that your team wins the game. This can be done by getting fed or being at a huge level advantage which enables you to get kills and hence win the game.A Build: The sequence and types of items you buy in a certain game on a certain character.Broken/overpowered: Characters which break the game because they are simply too good compared to the rest of the characters.A pick: The character you choose to play in the character selection screen.A must pick: A character that must be picked in every game because it is overpowered or broken.A tier list: A list, often created by professional players with great insight into a game, which provides information over which characters are good and which are bad.S tier/God tier: Characters which are blatantly broken or overpowered and are a must-pick in every game.A tier: Strong characters that often make up the meta game.B tier: Good characters.C tier: Average characters.D tier: Below average characters.E: Weak characters that almost never get picked up.F tier: Don’t pick these characters.The meta: Characters in a game which are most often picked in high level play because they bring something strong to the table. The meta game also refers to the places in which a jungler, mid-laner, duo lane and the solo-laner starts at the beginning of a match e.g. a jungler and a mid-laner might team up to take the mana buff at the beginning of a game. It can be considered as that which is the fixed standard for playing a game that is ever evolving.Back dooring: When the enemy team’s core/titan/nexus is really low and you kill it without the enemy team noticing to win the game.MIA/missing: A player is missing from a lane in which they would be under normal circumstances. MIA stands for missing in action.Splitting experience: Being two people in one lane that under normal circumstances only have one player in it in order to share experience with the entire team.Soaking experience: The process of being the character to come into a lane to gain experience. This term can be used negatively to refer to a player who keeps soaking all the experience from one particular lane, starving the player in that lane and putting the team at a disadvantage.Underleveled: Being levels behind the enemy team.Roaming: Walking around in the jungle from lane to lane looking for opportunities or soaking experience.Rotating: Moving from one lane to another to group up with the team.Pushing/Making a push: The act of grouping up and trying to get one of the enemy structures (e.g. a tower, inhibitor, turret, get the Baron/Fire Giant etc.) down.Being squishy: Characters with low HP that are easy to kill e.g. mages, ADCs and any high damage, low health targets,Glass canon: Characters with low health and high damage.Focus: To prioritize to kill.Harassing/poking: Doing chip damage to the enemy to slowly lower their HP. Think war of attrition.DPS player: A character with high damage output. DPS stands for damage per second.Peel: Helping a team member survive by trying to turn the enemy’s focus away or crowd controlling them away from a key DPS player on your team.Baiting: Making a play to get rid of a high cooldown skill of an enemy player, e.g. the flash in League of Legends or an ultimate, without using any major cooldowns on your team. It can also be used to refer to the action of getting low in HP and then baiting the enemy to follow you (because he or she wants to kill you) into your team wherein your team will punish and kill him.Deserter: The punishment for leaving too many matches in a row before they are finished which ruins the game for your team.The word counter can be put in front of many of these term with the meaning that is expected e.g. counterganking, counterbuilding, counterjungling (meaning that you steal away the buffs in the enemy jungle)FPS (First person shooter) e.g. Counterstrike, Overwatch, Call of Duty:Tank: The character with the most health.Main tank: The tank who can create space and do well on this own. Think Reinhardt or Winston in Overwatch.Off-tank: The tank that needs the support of healers or other tanks to perform well. Think Zarya in Overwatch.Support/healer: The character who can heal the team.DPS: The character that deals damage.Flanker: The DPS that flanks behind the enemy team to take out or distract key targets.Not sure if this has a name, but the other DPS that stands in the backline and does reliable damage from a safe distance.Creating space: Being in an area as a tank that allows the backline to do damage and heal safely.Frontline: The place where the tanks will stand to create space.Backline: The place behind the tanks where the healers and DPS characters will stand to heal and do damage.Payload: The load carried by a vehicle exclusive of what is necessary for its operation[1] used in the game mode “Escort”.KOTH: King of The Hill refers to the game mode where two teams must compete for the dominance over a single point.2CP: 2 Control points which must be captured to be victorious.CTF: Capture the flag.Deathmatch/Free for all (FFA): A game mode where all players fight against all players, and the player who gets the most kills by the end of the round wins.Team deathmatch (TDM): Two teams with one life each. Eliminating the enemy team before the eliminate you grants a win.Survival: Two teams against each other fight until either of the teams have no lives left, meaning that the team with lives left has won.Camping: Standing in a hidden place and waiting for players to come to you so that you can get a cheap kill. Often this is seen with people who play snipers.Search and destroy: A game mode where one team plants a bomb, and the other team has to try to disarm it before it blows up.Crouch/crouching: To bend your knees lol.APM: Actions per minute.Game sense: How well aware a player is of what is going on around him.Aimbot: Refers to a way of hacking in a game that allows your to have 100% accuracy in all of your shots.Wall-hacks: Refers to a way of hacking in a game that allows you to see through walls.A frag/fragging: A kill.No scope: To get a kill, often with a sniper, without scoping in.LoS: Line of sight.KP: Kill point.Friendly fire: Being able to also damage a team mate.To respawn: When you die, you wait for a set amount of time before you come back alive in a game. This is called respawning.A push: Refers to the action of going in as a group in a coordinated attempt to make progress on a payload, a point or a score.To pick someone off: The act of getting a kill before the team fight has begun, effectively ending the incoming push because the enemy team has to wait for the dead player to respawn.To clutch: Make a play when you are at a player disadvantage that saves the push for your team and allows you to come out on top.Hard counter: A character that is good to play against a certain character.Soft counter: A character that is good to play against a certain counter, but is not as good as a hard counter.Melee: A short, quick, close ranged attack that deals minimal damage but may allow you to clutch out a kill instead of letting the kill get away as you reload your magazine.Team wipe: Killing the entire enemy team.Wombo combo: Refers to several ultimates being used in combinations in order to team wipe.Spread: This refers to a certain kind of gun that has decreased accuracy as a function of the time where the player holds down the trigger.Burst fire: Firing in short bursts to avoid your weapon spread.Headshot/critical hit: Shooting someone in the head.Bodyshot: Shooting someone in the body.Weapon accuracy percentage: Measures how good you are at hitting other players.Damage fall off: This refers to some characters who are effective at short to medium range and therefore do less damage at long range, meaning that they have a damage fall off at long range.Hitscan: Characters with guns that, when they fire, they instantly do damage in that line in contrast to:Projectile: Which has travel time before it hits its targeted location e.g. a rocket launcher shoots a projectile.Choke point: The main doorway or opening at a point on e.g. a payload map.KDR/KD: Kill/death ratio.Kill cam: The replay you see of your own death.PUG: Game of randomly selected playersScrim: Arranged, custom game between two teams that are trying to become better or practicing against each other.The ladder: The long list of players who play the competitive game mode in order to become the number one best player in the world. Also refers to the place that the people are when they play ranked.Comp/competitive play/ranked: A game mode that is more serious and intended towards players who want to climb the ladder.Leaver: A person who left the match before it was finished.Smurf: A player at the top of the competitive ladder who makes a lower level account to play with people who are worse than him. This can be done to ruin low level games or to play with a friend who is at a lower rank than you, whom you cannot play with because your rank is too high.Alt account: Alternative account.Trickling in: Going in one by one and dying.Flashed: White screen while you are hit by a flashbang grenade.Smoke: Smoke grenade that blocks line of sight.Smoke/gas/ring: In battle royale games, this refers to the ring that pushes the players together, since it does damage to you if you stand in it.I’ve never played CS:GO, so here’s a random list that I found online of CS:GO gaming terms: Steam Community :: Guide :: The Great CS:GO DictionaryMMORPGS (Mass multiplayer online role playing games) e.g. World of Warcraft, TERA, Runescape:Class: The type of character that you choose.Tanks/warriors/knights etc. are characterized by having high HP and high defense.Mage/sorcerer/elementalist etc. are characterized by having either high firepower or high controlling abilities, meaning that they have high CC.Assassins/rouges/thieves etc. are characterized by their low HP and high damage often with stealth and traps.Ranger/trapper/bow-person etc. are characterized by low HP and high damage. They do damage from afar and often lay traps for their enemy.Healer/cleric/priest etc. are characterized by their supportive nature and ability to heal the team.A mixture of these classes are often made under different names.Race: The species that you choose for your character which are often:Humans.Dark/light/high elves.Animal crossover.Orc.Midget/small, cute race.DemonsLevel up: Becoming a little bit stronger.Leveling: Planning to go from a low level to a higher level or the act of doing it.Grinding You can grind many things e.g. experience to level up, or items to becoming stronger. This means that you do something repeatedly, and it can often be a tedious task.Aggro: The attention of monsters put on a player e.g. a tank can pull aggro to make sure that his team is not being targeted and are safe to do damage from a distance.Attribute: Special characteristics of a certain class e.g. strength, intelligence, dexterity.BAM: Big ass monsters are characterized by having high HP and giving medium good rewards.Loot: The rewards that drop from killing monsters.Bind on equip: An item which, when equipped, cannot be traded.Souldbound: An item which, when looted, cannot be traded.Account bound: An item which, when looted, can only be transferred between characters on your account.Account wide: Items, abilities which can be used and shared between all characters on your account.NPC: Non-player character is a character controlled by the computer.Corpse run: The act of retrieving your “corpse” when you have died.Critical chance/crit: Extra damage that triggers based on a stat called the critical chance or something along those lines. Not to be confused with critical damage which is damage multiplier when you roll a crit.Crafting: A set of skills that allow you to craft your own weapons and items.Debuff: The opposite of a buff.Dex: Dexterity.Sin: Assassin.Str: Strength.Int: Intelligence.Item rarity is split up into several sections explained below:White items: Common loot,Green items: Less common than white items, but very common as well.Blue items: Less common than green items, but fairly common as well.Purple/pink items: less common than green items and not very common.Orange/red items: Often referred to as legendary or mythical items and are very rare.Yellow items: Extremely rare items.Some games use the two last tiers interchangeably or in reverse order, but the first four tiers are very commonly accepted among the MMORPG community as being the definitions stated above.Experience/XP/EXP: Resource gained from killing monsters that, when you have gained enough, you will level up.PvP: Player versus player.PvE: Player versus environment.Mobs: Monster that are NPC that you kill to gain experience or loot.To spawn: A player or mobs who come out of nowhere that you must deal with.Add: Additional mob spawning during a boss encounter.Dungeon: An area that you go to with a party to clear the mobs and the boss of that dungeon for a chance to loot a specific item or for experience.Raid: Can often not be accessed more than once a week and is a big place with mobs and several bosses that test your teamwork as a bigger party than what you would bring to a dungeon.Farming: This can mean that you try to grind a specific dungeon to gain a piece of rare loot. It can also mean that you are repeatedly killing someone in a PvP environment.F2P: Free to play.Pay to win/P2W: A game wherein certain items can be purchased for money that give you an advantage over other players. This is hated within the gaming community, and gamers prefer not to play these games.Guild: an organization of people with related interests, goals, etc. especially one formed for mutual aid or protection[2]GM: Guild master.GC: Guild chat.Griefing: Going into PvP and killing players who have no chance against you to feel better about yourself lol. I actually had to google this.Inc: Incoming.Instance: Instance based means that your party was formed using random players who wanted to do the same activity as you.KS: Kill steal.PM/whisper: Private message.LFG: Looking for group.Mez: Mesmerize is a status effect that immobilizing mobs or players.Min-maxing: Optimizing.Mod: Modification used to change the game. Often used by players to change the way certain things look in a game e.g. if you are colorblind, and the game does not offer a colorblind mode, you can install a mod to fit your colorblindness.OOM: Out of mana.Main: The character you played the most and prefer to play.PK: Apparently people use this???? It means player kill.Power leveling: Leveling fast.Luring: You can lure a mob by gaining its attention/aggro to pull it into a specific place since the mob will follow you when you hold its aggro.Pulling: One person lures several mobs in an area to make it easier for the party of kill them fast as they are grouped up.Quest: A task you accept form an NPC that, when completed, gives you a reward.Regen: Regeneration of mana or HP.Respec: Changing the attributes or skills of your character, often for a fee.Rez/res: Resurrection.Soulbound: Bound to your character and cannot be traded.Twink: A powerful low level character used to dominate a level bracket.Getting wiped or wiping: Refers to when the entire party dies or when you kill the entire enemy team.WTB: Want to buy.TP/port: Teleport.WTS: Want to sell.Dinging: Leveling up.IGN: In game name.Bait: Often used to describe characters moving to certain places in order to bait the boss’s mechanic to target you or the area under you in order to minimize wasting important space.Threat/Aggro: A number value that each player has that determines who the mob will attack. The higher threat, the more aggro a player will have.Fixated: Refers to a mob that can target a random player in spite of threat/aggro on it.Sorry if I missed some. I’ll add them if you tell me what they are.Footnotes[1] Definition of PAYLOAD[2] the definition of guild

Someone has a gun to your head. You have to beat an entire video game from start to finish without losing a single life or they pull the trigger. What game do you choose to ensure that you live?

EZ.FALLOUT FOUR!Now I will clarify that all the fallout games are great… except for that recent one. EW…The reason I’m choosing Fallout is because you can increase your health to insane levels. When you first start the game, you are given 21 points to allocate into 7 different categoriesS-Strength-How much you can carry, melee damageP-Perception-Your performance in VATS, sniper performanceE-Endurance-Health and well being, speed of your stamina decreaseC-Charisma-How well you communicateI-Intelligence-Most crafting things, as well as how much experience you earn for an actionA-Agility-Your staminaL-Luck-Speaks for itselfYou can put 10 points max into any category. Each time you level up you can put another point in, or buy a perk coming with one of the categories.EX. If I have 10 charisma and I level up and want to allocate a point into perks, I have access to Intimidation a perk which allows me to intimidate human opponents. If I had less than 10 charisma it wouldn’t be accessible.ANYWAYS… to plan out our god tier game, we’ll allocate 9 points into endurance for 10 (because you start off with one point in each category)We have 12 points leftWe’ll allocate 2 into strength to get the armorer perk. Then we’ll put 5 into intelligence to get the science! perk. We have 5 points left… Let’s put 4 more into intelligence to get access to Nerd Rage which allows for time to slow down when your health gets low. It can also provide more benefits at higher levels.The last point? Luck. Figuratively speaking, we’re gonna need it.When I get power armor I’ll put science! and armorer to use. Armorer allows me to upgrade my armor (imagine that!) and science allows me to deck my suit with cool perks, like a jet pack or a system that automatically uses a Stimpack when I’m low on health.The main quest line is pretty easy. Especially with the armor. For weapon run, I’ll probably run Heavy guns, and upgrade my strength category to get to Heavy Gunner perk which just increases heavy weapon damage.My would be shooter will be very disappointed.WOW YOU MADE IT THIS FAR! Congrats.Now, for a bonus that goes out to the savvy viewers.Install the ‘Nature Hates You’ mod for a more challenging take.EDIT: 35 UPVOTES?! That’s the most I’ve ever gotten lol. Keep upvoting and I might do a second character build.Alright, since everyone is crazy, I’ll write another one, but not high endurance or power armor. I’ll reposted the S.P.E.C.I.A.L. Chart back down here.S-Strength-How much you can carry, melee damageP-Perception-Your performance in VATS, sniper performanceE-Endurance-Health and well being, speed of your stamina decreaseC-Charisma-How well you communicateI-Intelligence-Most crafting things, as well as how much experience you earn for an actionA-Agility-Your staminaL-Luck-Speaks for itselfOk let’s see… We’ll go with a high intelligence, agility, and luck build…Start off with putting 9 points in intelligence to get access to Nerd Rage, and the base stat will allow for increased experience gain. Put three points into luck to get access to Bloody Mess, for an overall increase in damage. 9 points left (plus the special book in Sean’s room I forgot). So we’ll say screw it and put 9 points into agility for access to a plethora of stealth related perks as well as Commando because I would like to use the Legendary Tommy Gun known as the Spray N’ PrayAnd that last point? MORE LUCKIll be getting heavy use out of the Medic perk (increased effectiveness of RadAway and Stimpaks)The Gun Nut perk(allowing for more gun upgrades)The Nerd Rage perk (already explained)From agility, we’ll use all the perks aside from Gunslinger, and Blitz. I copy and pasted this Perk list cause I don’t want to type It on my phone.Gunslinger – Channel the spirit of the Old West! Non-automatic pistols do 20% more damage. (5 Ranks)Commando – Your automatic weapons now do 40% more damage, and improved hip fire accuracy. (5 Ranks)Sneak – Become whisper, become shadow. You are 20% harder to detect while sneaking. (5 Ranks)Mister Sandman – As an agent of death itself, you can instantly kill a sleeping person. Your silenced weapons do an additional 15% sneak damage. (3 Ranks)Action Boy – There's no time to waste! Your Action Points regenerate 25% faster. (2 Ranks)Moving Target – They can't hurt what they can't hit! Get +25 Damage Resistance and +25 Energy Resistance when you're sprinting. (3 Ranks)Ninja – Trained as a shadow warrior, your ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4x normal damage. (3 Ranks)Quick Hands – In combat, there's no time to hesitate. You can reload all guns faster. (2 Ranks)Blitz – Find the gap and make the tackle! V.A.T.S. melee distance is increased significantly. (2 Ranks)Gun-Fu – You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S. target and beyond. (3 Ranks)From Luck the main perk will be bloodymess, but all the perks are a goal.The way to do this play through if you haven’t figured out yet, is strictly using stealth. One should also go for all the Covert Operations Magazines for that added bonus in stealth. I also recommend getting your hands on armorer and making any armor you wear shaded. The spray n pray should also have a suppressor attaches to it, because (yeah stealth) but with the Mister Sandman perk upgraded, you can get higher damage with weapons that have suppressors.Thanks for reading!

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